Thursday, 17 February 2011

Character Profiles

Today in lesson our group brought in our costumes that we are going to be using in our 2 minute film opening. We chose these outfits as it goes along with the classic gangster stereotype with a slightly modern twist which can give our film an interesting hook for people to want to see it.




Our group still need to get a photograph of Harry's costume which will consist of a more modern "Gangster" stereotype as he will be wearing tracksuit bottoms, a hoodie and a new era hat.

Possible Shooting Locations

 This first picture is a possible shooting location of the kitchen used when the boss/don is waking up and making his breakfast. This is a good location as the toaster is easy to see and can easily be filmed from various angles if needed and it gives a modern look to the scene which we want to portray as it shows the boss as having a lot of money.

 This next picture is another possible shooting location of the alleyway used towards the end of our opening. It looks to be a good location because it is dark at night and has street lamps along the pathway which can give a very good atmosphere and helps set the scene at night time which can make the mysterious figure even more inconspicuous.

This picutre is another angle of the alleyway again showing another streetlamp which will enhance the atmosphere of the scene.

Monday, 14 February 2011

Crime Film Release dates

Crime/gangster films are released in the late/early month's of the year usually between the month's of October and January.
Reservoir Dogs was released in January along with other films such as se7en and A Clockwork Orange. In October some great crime/gangster films were released including Goodfellas, Pulp fiction and  The Departed.

Overall our group believe that releasing our film in October will be greater than releasing it now as crime films released in October get much more popularity and higher gross revenue.

Thursday, 3 February 2011

Questionaire

I have created a questionnaire about Crime Films, the questionnaire helps use choose a target audience for our film and helps us choose some key features that should or should not be included in our film.


Q1 - Are crime films too violent? 

Q2 - Do you prefer opening credits on a plain background or over film footage?

Q3 - Do accents affect Crime films?

Q4 - Do you prefer traditional "gangster" crime films or more modern crime films?
 
Q5 - Should costumes be stereotypical suits and ties or tracksuits and trainers?
 
Q6 - What sort of music should be played over shots in a crime film?

Prop lists and photos

This is a metal briefcase which we might use in our 2 minute opening. it will be the main focus of our flashback scenes. we have decided to use the metal brief case as it is going against the usaul stereotype of a leather briefcase. the briefcase will protect the valuables inside.
 
This is a baseball bat in which we intend to use in our 2 minute open. The baseball bat will play a key part in our 2 minute opening as it is what the henchman get struck by at the end. A baseball is more violent than the stereotypical gun as it is a malicious weapon. 

Tuesday, 1 February 2011

Storyboard Animatic

Our group have made the storyboard into an animatic to show our scenes in motion. Kieran has included a music track that could be used in our opening which is copyright free and we also included sound effects to help the viewer visualise the scenes which we might use in the opening.

Monday, 31 January 2011

Shot list

Shot 1 is of the opening credits which i (kieran) have designed in a typography design.

Shot 2 is of an alarm clock on a table to set the time of the scene. (close up)

Shot 3 is of The Boss getting out of his bed (medium)

Shot 4 is of the boss washing his face in the mirror (close up)

Shot 5 is the boss sitting on his bed buttoning his shirt (medium shot)

Shot 6 is of the don tightening his tie (extreme close up)

Shot 7 is a shot of the boss walking downstairs (medium shot)

Shot 8 is of the boss switching the kettle on (extreme close up)

Shot 9 is of the boss putting toast in the toaster and the toast popping out again almost instantaneously (close up)

Shot 10 is a time lapse of the toast being eaten on a plate (close up)

Shot 11 is a shot of the kettle pouring in to a mug and a tim lapse of the tea getting drunk.(close up)

Shot 12 is of the boss opening the door from inside the house (medium shot)

Shot 13 is a first person shot of the boss closing the door, the shot then fades out

Shot 14 is a long shot of two characters running in the pleasantville effect (long shot)

Shot 15 is of the two characters running towards the camera (medium shot)

Shot 16 is of the characters feet running through a puddle (close up)

Shot 17 is of the characters reaching a patch of undergrowth/hedges (medium shot)

Shot 18 is a shot of the corner of a case sticking out of the hedge (extreme close up)

Shot 19 is a shot of the characters pulling the case out of the hedge/undergrowth (medium shot)

Shot 20 is of the characters walking away with the case (long shot)

Shot 21 is of the characters starting to walk down an alleyway (medium shot)

Shot 22 is a shot of a mysterious figure appearing at the other end of the alleyway, a baseball bat slides down from behind his arm (long shot)

Shot 23 uses the long shot from shot 22 and tracks down the alleyway to an extreme close up of the characters face and his expression changes more sinister.

Shot 24 is of the two mobsters looking worrid (close up)

Shot 25 is a shot of the mysterious figure walking away (long shot)

Shot 26 is of the characters cautiously carring on walking down the alleyway (medium shot)

Shot 27 is a first person view of the mobsters emerging from the alleyway and looking right

Shot 28 is a first person view of the mobsters looking left and see the mysterious figure hit him with the baseball bat, shot fades to black and a crashing/falling sound is heard.

Shot 29 is a first person view of the mobster on the floor at a canted angle showing the mysterious figure walking away with the case (the mobster might reach out with a bloody hand)

Shot 30 is a first person view of the mobster still on the floor at a canted angle but the shot starts to fade out as if the mobster is passing out and the eyes are closing and a passing out sound is played.